PlayStation unveils Project Leonardo, its accessible controllers for the PS5

It can be difficult, if not impossible, for video gamers with disabilities to maneuver a standard gamepad. Pressing buttons or triggers with precision can be quite a challenge.

PlayStation already offers accessibility options in several of its video games, including The last of us and God of War: Ragnarokas well as on its interfaces of the PS4 and PS5 consoles.

But the company is lagging behind in its accessible gamepad offering, especially since its biggest competitor, Microsoft, launched its Microsoft Adaptive Controller bundle in 2018.

The company catches up with the Leonardo project, which aims to make Breaking down barriers for players with disabilities So they can play easier, more comfortably and longer.

Ultra-customizable buttons

Project Leonardo for PS5 is a blank canvas for players to weave their own gaming experiencesays a blog post.

Notable features of the controller set include its ultra-customizable buttons such as keycaps and joystick caps (joystick) in different sizes and programmable as required. The distance between this button and the gamepad can also be adjusted.

These components allow players to find a configuration that suits their specific strength, motor skills, and physical needs.we specify.

The device can be used as a standalone gamepad or paired with the wireless DualSense controller that comes with the PS5 console, giving gamers even more flexibility.

The controller set was developed in collaboration with accessibility experts such as AbleGamers, SpecialEffect and Stack Up, members of the disability community and video game developers.

However, the Leonardo project is still in the development phase. Sony has therefore not published a release plan for this inclusive gaming accessory.

Jillian Snider

Extreme problem solver. Professional web practitioner. Devoted pop culture enthusiast. Evil tv fan.

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